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Ayla van Asseldonk

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3DVR

DRUGSLAB

DRUGSLAB

INTERNSHIP: ENVERSED

PRROGRAMS: MAYA – SUBSTANCE PAINTER – PHOTOSHOP – UNREAL ENGINE

At my internship at Enversed, I had the opportunity to work on a project called DrugsLab. This project was made for the police in the Netherlands and is aimed to assist police agents in their training. By providing a VR simulation of a drug lab, they are able to practice in a safe and non-dangerous environment. I was responsible for creating and implementing realistic models and textures of items typically found in a real drug lab. Using Unreal Engine, me and my colleagues developed three different drug lab scenarios. A key requirement for the textures of the assets we created was the ability to adjust the dirt intensity, ensuring a more realistic and customizable training experience.

Below, you’ll find examples of some of the models I created for this project.

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